Academy: Live! (0.03a - Public Release)




Academy: Live! (0.03a) is now available for everyone!

WARNING: Starting from the current 0.03a update, you'll HAVE to start a new game, otherwise things WILL break.

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    After a long time developing some key aspects of the game, I finally have a playable version of it. I know I said this a lot during these last few weeks, but this took me way longer than I thought it would. Mainly because I didn't knew some things would take up as much time as it did. But another reason it took that much time is related to the amount of content I put up in this version, so I hope it was worth the wait.

 

Thanks for the patience and support!

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What's in it?:  

  • I went through all of the game's earlier and newer content and added some sound effects to many different scenes.
  • The 'Bounty' system. (Kiyomi will explain it to you)
  • Around 1800 new renders.
  • 27000 new words
  • 15 Custom-Made Animations (20 If you want to count the different camera angles)
  • 5 Different and Detailed H-Events (With 4 different girls)
  • 6 Different Events, all taking place within the first week of the game. Finishing with a very long and detailed event that is related to the Weekly Exams.

 

What's not in it?

    I decided to leave the managing aspects of the game for later, so there won't be many things to interact at the office, it's only there as a proof of concept. You can still do some actions, but they're mostly placeholders for what I have in mind. Some buttons may not even work yet, but that's not a big deal, since the focus for the first game week is mainly about the events mentioned above.

    Later on in the game's development, I'll focus on the management side of it and the gameplay loop. But from what's there already, you can get an idea of what you'll be able to do.

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